Caanoo port
# Please enter the commit message for your changes. Lines starting
# with '#' will be ignored, and an empty message aborts the commit.
# On branch master
# Changes to be committed:
#   (use "git reset HEAD <file>..." to unstage)
#
#	modified:   CMakeLists.txt
#	modified:   include/entities/Boomerang.h
#	modified:   include/entities/MapEntity.h
#	modified:   include/lowlevel/Geometry.h
#	modified:   include/lowlevel/Music.h
#	modified:   include/lowlevel/Sound.h
#	modified:   include/movements/RectilinearMovement.h
#	modified:   include/movements/TemporalMovement.h
#	modified:   include/snes_spc/blargg_source.h
#	modified:   src/CMakeLists.txt
#	modified:   src/GameoverSequence.cpp
#	modified:   src/Solarus.cpp
#	modified:   src/entities/Boomerang.cpp
#	modified:   src/entities/Enemy.cpp
#	modified:   src/entities/Hero.cpp
#	modified:   src/entities/MapEntity.cpp
#	modified:   src/hero/BoomerangState.cpp
#	modified:   src/hero/HurtState.cpp
#	modified:   src/hero/RunningState.cpp
#	modified:   src/lowlevel/Geometry.cpp
#	modified:   src/lowlevel/InputEvent.cpp
#	modified:   src/lowlevel/Music.cpp
#	modified:   src/lowlevel/Random.cpp
#	modified:   src/lowlevel/Sound.cpp
#	modified:   src/lowlevel/Surface.cpp
#	modified:   src/lowlevel/VideoManager.cpp
#	modified:   src/lua/MainAPI.cpp
#	modified:   src/menus/SelectionMenu.cpp
#	modified:   src/menus/TitleScreen.cpp
#	modified:   src/movements/RandomMovement.cpp
#	modified:   src/movements/RectilinearMovement.cpp
#	modified:   src/movements/TargetMovement.cpp
#	modified:   src/movements/TemporalMovement.cpp
#
# Untracked files:
#   (use "git add <file>..." to include in what will be committed)
#
#	include/lowlevel/physfsrwops.h
#	solarus-engine-caanoo.patch
#	src/lowlevel/physfsrwops.cpp
